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Material and texture creation
In furniture analogy, mapping is the process of painting every surface of the model in the game art. Once the 3D model (commonly used techniques include: photo scanning technology, alchemy, simulation, etc.) has been fine-tuned and optimized in detail, the mapping process begins, which is also the part of the game art style (pixel, gothic, Korean, Japanese, ancient, simple, steam, European and American) and character art details, in addition to using a lot of high-definition materials, the de... -
level art production in engine
Full process level production Co-development Level design 3A level Next Generation Levels Full package Sheer team has completed hundreds of full-process levels and next-generation levels, from white box layout analysis, planning, splitting, and co-design of model components and concept artwork in the early stage, 3D data, and animation effects production in the middle stage (common techniques include: photo scanning technology, alchemy, simulation, etc.) to engine integration or level turnkey... -
Binding and skinning production
In the 3D character production process, after the mapping is completed next is the game character skeleton building. The human body is muscle-driven bones, bones play a supporting role for the human body, and the movement of the game character is driven by the bones, facial expressions also need to be facially bound first. Build the skeleton to produce the subsequent animation. After the skeleton is built, it is time for skinning. Since the character skeleton and character model are separated... -
Hand Painting Environment modeling and texturing
As a professional game art production company, Sheer is committed to the maximum empowerment of our clients’ games, to create an immersive game experience for players, to bring the scene in the game to life, such as grass, tree, building, mountain, bridge, and road, so that players can get a sense of immersion in the game. The role of scenes in the game world includes: explaining the game worldview, reflecting the game art style, matching the plot development, setting the overall atmosp... -
Hand-drawn character modeling
We provide hand-drawn character/scene modeling services, including designing and producing original artwork in many different art styles (e.g., anime style). Our art designers create the 2D content in 3D software based on the concept. The final product is the base model and texture. The model is the mainframe of the asset, and the texture is the color and style of the frame. To produce a low model of 3D model, hand-drawn determinates the final result of the texture. 30 percent of 3D models de... -
Next Generation characters modeling creation
Sheer is dedicated to producing Next Generation scenery models with the most advanced game techniques and tools, such as various categories of 3D props, 3D architecture, 3D scenes, 3D plants, 3D creatures, 3D rocks, 3D PLOT,3D vehicle, 3D weapons, and stage production. We are highly experienced in Next-gen scenes production for various game platforms (mobile (Android, Apple), PC (steam, etc.), consoles (Xbox/PS4/PS5/SWITCH, etc.), handhelds, cloud games, etc.) and art styles. The production p... -
3D Art and Design Services
Next Generation characters modeling creation/3D characters modeling creation As a large-scale game art outsourcing company, with a brilliant and creative 3D art design team, Sheer creates the highest quality 3D art production for our clients. Our team of experts and artists who have been working on Game art for several years have laid a profound technical foundation for us. Our motion capture studio and 3D scanning studio, with leading international equipment, meet achieve the technological p...