page_banner

Featured

  • factory low price Warface 3d Models - Promotional Posters and Illustrations – Sheer

    factory low price Warface 3d Models - Promotional Posters and Illustrations – Sheer

    The difference between posters and illustrations. Posters are made for publicity, most of which are about the object’s activities and some commercial and other various aspects. Generally speaking, the more consistent feature of posters is that they all have two indispensable parts, namely location and time. Posters also need to highlight the focus to achieve to attract people’s attention and get better publicity effect. Illustrations are commonly known as illustrations, and there ...
  • Factory wholesale X Wing Model 3d - Keyframe animations by Maya/Max/Motionbuilder  – Sheer

    Factory wholesale X Wing Model 3d - Keyframe animations by Maya/Max/Motionbuilder – Sheer

    Sheer has participated in many AAA games and has rich project experience in binding, skinning, game hand K-motion, motion capture and data repair, special effects/Spine/Live 2D, etc. We can meet the strict technical requirements of our clients and realize all their ideas of game motion. K-animation is a technique to make the character more performative in order to pursue the exaggeration of movement. Such as Pixar, DreamWorks 3d animation, and World of Warcraft fantasy games. Hand k-animation...
  • 8 Year Exporter Game Of Thrones Dragon 3d Model - Next Generation characters modeling creation – Sheer

    8 Year Exporter Game Of Thrones Dragon 3d Model - Next Generation characters modeling creation – Sheer

    Sheer is dedicated to producing Next Generation scenery models with the most advanced game techniques and tools, such as various categories of 3D props, 3D architecture, 3D scenes, 3D plants, 3D creatures, 3D rocks, 3D PLOT,3D vehicle, 3D weapons, and stage production. We are highly experienced in Next-gen scenes production for various game platforms (mobile (Android, Apple), PC (steam, etc.), consoles (Xbox/PS4/PS5/SWITCH, etc.), handhelds, cloud games, etc.) and art styles. The production p...
  • Wholesale Gamemaker Studio Games - 3D Scanning Production Services – Character Scanning  – Sheer

    Wholesale Gamemaker Studio Games - 3D Scanning Production Services – Character Scanning – Sheer

    Common production techniques include photogrammetry, alchemy, simulation, etc. Commonly used software include: 3dsMAX, MAYA, Photoshop, Painter, Blender, ZBrush, Photogrammetry Commonly used game platforms include cell phones (Android, Apple), PC (steam, etc.), consoles (Xbox/PS4/PS5/SWITCH, etc.), handhelds, cloud games, etc. The distance between an object and the human eye can be described as “depth” in a sense. Based on the depth information of each point on the object, we can ...
  • Good Quality Chess Set 3d Model - 3D Scanning Production Services – Character Scanning  – Sheer

    Good Quality Chess Set 3d Model - 3D Scanning Production Services – Character Scanning – Sheer

    Common production techniques include photogrammetry, alchemy, simulation, etc. Commonly used software include: 3dsMAX, MAYA, Photoshop, Painter, Blender, ZBrush, Photogrammetry Commonly used game platforms include cell phones (Android, Apple), PC (steam, etc.), consoles (Xbox/PS4/PS5/SWITCH, etc.), handhelds, cloud games, etc. The distance between an object and the human eye can be described as “depth” in a sense. Based on the depth information of each point on the object, we can ...
  • PriceList for Playstation Game Art - Motion Capture Data Cleanup and Optimization – Sheer

    PriceList for Playstation Game Art - Motion Capture Data Cleanup and Optimization – Sheer

    Spark Streaming data cleaning mechanism (I) DStream and RDD As we know, Spark Streaming computation is based on Spark Core, and the core of Spark Core is RDD, so Spark Streaming must be related to RDD as well. However, Spark Streaming doesn’t let users use RDD directly, but abstracts a set of DStream concepts, DStream and RDD are inclusive relationships, you can understand it as the decoration pattern in Java, that is, DStream is an enhancement of RDD, but the behavior is similar to RDD...
  • Factory Outlets Baldi 3d - Binding and skinning production – Sheer

    Factory Outlets Baldi 3d - Binding and skinning production – Sheer

    In the 3D character production process, after the mapping is completed next is the game character skeleton building. The human body is muscle-driven bones, bones play a supporting role for the human body, and the movement of the game character is driven by the bones, facial expressions also need to be facially bound first. Build the skeleton to produce the subsequent animation. After the skeleton is built, it is time for skinning. Since the character skeleton and character model are separated...
  • Cheapest Factory Human Fall Flat 3d Model - Motion Capture with cast by 16 vicon cameras – Sheer

    Cheapest Factory Human Fall Flat 3d Model - Motion Capture with cast by 16 vicon cameras – Sheer

    3D motion capture system is a comprehensive record of object motion in three-dimensional space equipment, according to the principle of different types of mechanical motion capture, acoustic motion capture, electromagnetic motion capture, optical motion capture, and inertial motion capture. The current mainstream three-dimensional motion capture devices on the market are mainly the latter two technologies. Other common production techniques include photo scanning technology, alchemy, simulati...
  • High Quality 2d Game Art Design - 2 D scene setting – Sheer

    High Quality 2d Game Art Design - 2 D scene setting – Sheer

    Different game scenes are designed in different styles and ways, but basically, they all serve the game story or the characters in the game itself. 2D scene-setting is a very important step in the game production process and is created to make the game’s storyline perfectly shown with different styles such as flat paint, thick paint, semi-thick paint, cellular, etc. as well as a variety of engraving techniques. So, what aspects of 2D scene setting should be considered? (A) From the scri...
  • Special Price for Earthworm Jim 3d Model - 2 D scene setting – Sheer

    Special Price for Earthworm Jim 3d Model - 2 D scene setting – Sheer

    Different game scenes are designed in different styles and ways, but basically, they all serve the game story or the characters in the game itself. 2D scene-setting is a very important step in the game production process and is created to make the game’s storyline perfectly shown with different styles such as flat paint, thick paint, semi-thick paint, cellular, etc. as well as a variety of engraving techniques. So, what aspects of 2D scene setting should be considered? (A) From the scri...
  • Good Wholesale Vendors Hard Surface Modeling - Three shades and two uses scene – Sheer

    Good Wholesale Vendors Hard Surface Modeling - Three shades and two uses scene – Sheer

    Three shades and two uses (cel shading/toon shading) is an artistic style of non-realistic rendering. This technique creates a flat color on top of the basic color of a 3D object, making the object appear to have a 3D perspective while maintaining a 2D effect. Simply put, the 3D model is first modeled through 3D technology, and then the 3D model is rendered into a 2D color block effect. Three shades and two uses is a technique to restore the expressiveness of 2D hand-drawing by using 3D produ...
  • Factory wholesale X Wing Model 3d - Binding and skinning production – Sheer

    Factory wholesale X Wing Model 3d - Binding and skinning production – Sheer

    In the 3D character production process, after the mapping is completed next is the game character skeleton building. The human body is muscle-driven bones, bones play a supporting role for the human body, and the movement of the game character is driven by the bones, facial expressions also need to be facially bound first. Build the skeleton to produce the subsequent animation. After the skeleton is built, it is time for skinning. Since the character skeleton and character model are separated...