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  • factory low price Warface 3d Models - Material and texture creation – Sheer

    factory low price Warface 3d Models - Material and texture creation – Sheer

    In furniture analogy, mapping is the process of painting every surface of the model in the game art. Once the 3D model (commonly used techniques include: photo scanning technology, alchemy, simulation, etc.) has been fine-tuned and optimized in detail, the mapping process begins, which is also the part of the game art style (pixel, gothic, Korean, Japanese, ancient, simple, steam, European and American) and character art details, in addition to using a lot of high-definition materials, the de...
  • 8 Year Exporter Chess Horse 3d Model - Hand Painting Environment modeling and texturing – Sheer

    8 Year Exporter Chess Horse 3d Model - Hand Painting Environment modeling and texturing – Sheer

    As a professional game art production company, Sheer is committed to the maximum empowerment of our clients’ games, to create an immersive game experience for players, to bring the scene in the game to life, such as grass, tree, building, mountain, bridge, and road, so that players can get a sense of immersion in the game. The role of scenes in the game world includes: explaining the game worldview, reflecting the game art style, matching the plot development, setting the overall atmosp...
  • PriceList for Free 3d Chess Models - 2 D scene setting – Sheer

    PriceList for Free 3d Chess Models - 2 D scene setting – Sheer

    Different game scenes are designed in different styles and ways, but basically, they all serve the game story or the characters in the game itself. 2D scene-setting is a very important step in the game production process and is created to make the game’s storyline perfectly shown with different styles such as flat paint, thick paint, semi-thick paint, cellular, etc. as well as a variety of engraving techniques. So, what aspects of 2D scene setting should be considered? (A) From the scri...
  • 2022 New Style Hello Neighbor House 3d Model - level art production in engine – Sheer

    2022 New Style Hello Neighbor House 3d Model - level art production in engine – Sheer

    Full process level production Co-development Level design 3A level Next Generation Levels Full package Sheer team has completed hundreds of full-process levels and next-generation levels, from white box layout analysis, planning, splitting, and co-design of model components and concept artwork in the early stage, 3D data, and animation effects production in the middle stage (common techniques include: photo scanning technology, alchemy, simulation, etc.) to engine integration or level turnkey...
  • Good Wholesale Vendors Xbox Series X 3d Model - Motion Capture with cast by 16 vicon cameras – Sheer

    Good Wholesale Vendors Xbox Series X 3d Model - Motion Capture with cast by 16 vicon cameras – Sheer

    3D motion capture system is a comprehensive record of object motion in three-dimensional space equipment, according to the principle of different types of mechanical motion capture, acoustic motion capture, electromagnetic motion capture, optical motion capture, and inertial motion capture. The current mainstream three-dimensional motion capture devices on the market are mainly the latter two technologies. Other common production techniques include photo scanning technology, alchemy, simulati...
  • China Manufacturer for Omori 3d Model - level art production in engine – Sheer

    China Manufacturer for Omori 3d Model - level art production in engine – Sheer

    Full process level production Co-development Level design 3A level Next Generation Levels Full package Sheer team has completed hundreds of full-process levels and next-generation levels, from white box layout analysis, planning, splitting, and co-design of model components and concept artwork in the early stage, 3D data, and animation effects production in the middle stage (common techniques include: photo scanning technology, alchemy, simulation, etc.) to engine integration or level turnkey...
  • Low MOQ for Madness Combat 3d Model - Three shades and two uses scene – Sheer

    Low MOQ for Madness Combat 3d Model - Three shades and two uses scene – Sheer

    Three shades and two uses (cel shading/toon shading) is an artistic style of non-realistic rendering. This technique creates a flat color on top of the basic color of a 3D object, making the object appear to have a 3D perspective while maintaining a 2D effect. Simply put, the 3D model is first modeled through 3D technology, and then the 3D model is rendered into a 2D color block effect. Three shades and two uses is a technique to restore the expressiveness of 2D hand-drawing by using 3D produ...
  • factory Outlets for Slot Machine 3d Model - VR content customization services – Sheer

    factory Outlets for Slot Machine 3d Model - VR content customization services – Sheer

    As a senior and professional game art outsourcing production service provider, Char has its program team, which can assist you to complete the VR turnkey full process solution customization, XBOX PS PC MOBILE, and other games for any platform (cell phone (Android, Apple), PC (steam, etc.), console (Xbox/PS4/PS5/SWITCH, etc.), handheld, cloud games, etc.) We provide a complete set of art solutions for game development, covering 2D concept art, UI, 3D characters, 3D scenes, ground coding, actio...
  • Discountable price Star Wars X Wing 3d Model - Keyframe animations by Maya/Max/Motionbuilder  – Sheer

    Discountable price Star Wars X Wing 3d Model - Keyframe animations by Maya/Max/Motionbuilder – Sheer

    Sheer has participated in many AAA games and has rich project experience in binding, skinning, game hand K-motion, motion capture and data repair, special effects/Spine/Live 2D, etc. We can meet the strict technical requirements of our clients and realize all their ideas of game motion. K-animation is a technique to make the character more performative in order to pursue the exaggeration of movement. Such as Pixar, DreamWorks 3d animation, and World of Warcraft fantasy games. Hand k-animation...
  • factory low price Warface 3d Models - Three shades and two uses scene – Sheer

    factory low price Warface 3d Models - Three shades and two uses scene – Sheer

    Three shades and two uses (cel shading/toon shading) is an artistic style of non-realistic rendering. This technique creates a flat color on top of the basic color of a 3D object, making the object appear to have a 3D perspective while maintaining a 2D effect. Simply put, the 3D model is first modeled through 3D technology, and then the 3D model is rendered into a 2D color block effect. Three shades and two uses is a technique to restore the expressiveness of 2D hand-drawing by using 3D produ...
  • High Quality for Level Design - 3D Scanning Production Services – Character Scanning  – Sheer

    High Quality for Level Design - 3D Scanning Production Services – Character Scanning – Sheer

    Common production techniques include photogrammetry, alchemy, simulation, etc. Commonly used software include: 3dsMAX, MAYA, Photoshop, Painter, Blender, ZBrush, Photogrammetry Commonly used game platforms include cell phones (Android, Apple), PC (steam, etc.), consoles (Xbox/PS4/PS5/SWITCH, etc.), handhelds, cloud games, etc. The distance between an object and the human eye can be described as “depth” in a sense. Based on the depth information of each point on the object, we can ...
  • 100% Original Factory Asphalt 3d Model - Material and texture creation – Sheer

    100% Original Factory Asphalt 3d Model - Material and texture creation – Sheer

    In furniture analogy, mapping is the process of painting every surface of the model in the game art. Once the 3D model (commonly used techniques include: photo scanning technology, alchemy, simulation, etc.) has been fine-tuned and optimized in detail, the mapping process begins, which is also the part of the game art style (pixel, gothic, Korean, Japanese, ancient, simple, steam, European and American) and character art details, in addition to using a lot of high-definition materials, the de...